The 1813 Campaign

The Group decided for this year we would play a Campaign based on 1813 where we would do moves on aboard and then when battles ocurred, game those.

For the Campaign the sides are:

Allies(aka the Good Guys) Paul Weakley, Keith Gates and Terry Swain.

The French(aka Bad Dudes) are Robert Nieppert, Paul Goldstone and Alan Hollows.

Russell Briant is the God controlling the process of the campaign.

We are meeting every 2nd Monday at Russells house at moment, after the meeting Russ is sending out a report on the events of the meeting. One battle has occurred so far, and on June 3 there will be another played out.

As a Group we lack Russian and Prussian forces with some exceptions, so it has been an arms race to get units ready for battle. The plan is for 50 approx. Russian Bttns, 15 Cavalry Regts and many, many batteries to be generated. The Prussians are lagging but Paul G is making a personal visit to Calpe Towers whilst in UK in July to collect several brigades and bring them back! There will be reports on the progress of these armies soon.

Below is the campaign report to date. Updates will be posted as they occur.

Having issues saving some of the maps with the text boxes on them, will post and resolve when can.

But result of move is Davout moved up to support Reynier and attack Yorke south west of Breslau. Yorke got the jump and attacked Davout, some poor dice rolling from Alan meant that Reynier decided not to support Davout when he got attacked. A good result for the Prussians. So on June 3rd we will fight the resulting combat, the Prussians are outnumbered still, but should be a close contest.




Whats on the paint table?

At the moment Russ is busy painting a Ptolemaic Army.

Below are some pictures of some completed Victrix Greek Heavy Cavalry models.

Russ’s comments are ‘Big, nicely sculpted horses that I have happily fitted to larger bases to fit’.
And here is the Roman component of the Ptolemaic army.
Mostly Wargames Foundry with one Wargames Illustrated Giants in Miniature and two Warlord Games figures.
Decals are from Vini Vedi Vici.
And in case you are wondering, the bases will be finished with rest of army when all are painted.
Very nicely painted Russ.

The Battle for Blochers Knoll

On 28th Feb 2018 we played a small ACW game.

I chose this one to be Blochers Knoll, which is Gettysburg Day 1, around 3.30pm.

At around 3.30pm, Early’s Division launced his attack on Blochers Knoll which was occupied by Barlow’s1st Division of XI Division.

In the picture below is the initial set up.

The Union troops from bottom right are skirmishing behind fences on both sides of the road. They have support from Dilger’s battery and an arriving regt. On the base line Kryzanowski’s brigade is marching on. Von Gilsa’s brigade is on the knoll supported by several batteries with Ames brigade to his left.

The Confederates from the bottom right have skirmishers, then Doles brigade, across the stream in the woods are Gordon’s brigade with Jones artillery battalion to there rear. Hays brigade is moving through them to support Gordon’s attack.

Below the 157th NY with Dilger’s battery.The 68th NY is skirmishing on other side of the road.

The Rebel rear with Gordon’s brigade advancing to attack the knoll, with Jones artillery battalion providing support and Hay’s brigade arriving in support.

View of Dole’s brigade advancing through the orchard and fields towards flank of the knoll.

Von Gilsa’s brigade defending the knoll with Wilkeson’s battery in support. This brigade started the battle with all units having only stamina 2 instead of 3 due to not having recovered from previous battle. The left hand brigade is that of Ames.

The 68th NY now having a skirmishing shoot out with the 21st Ga, supported by Merkle’s battery.


Gordon’s brigade pours through the woods and stream towards Union lines.

The 4th and 12th Ga regts get to grips with Ames 107th Ohio.

Hay’s brigade moves up onto flank of Gordons’s to support attack through woods.

Back on Union right, Dole’s advance to middle continues.

Stray Union regt turns up, marching to sound of guns…..straight into a wall of rebel musketry and takes 2 casualties. The Union lines are bending and sustaining high casualties.

Gordon and Hays brigades are surging forward, Von Gilsa’s brigade is whupped and falling back.

Rebel lines advanced for flank, things not going well for Union.

54th NY not in an envious position, shot at from front and rear.

Hay’s troops surge around flank.

Confederate artillery continue to pound the knoll.

Union units pulling back whupped, they can only take 2 casualties to be shaken and brigade not broken.

Over on Union right both sides have taken loses and pulled back.

The Confederates are in control when game ended, Union brigades are broken and falling back. The battle weary troops of Von Gilsa’s brigade were not able to hold on against Early’s veterans.

It’s been a while…..

Okay…the garage has moved…some games have been played…..and reports are backing up……the group has embarked on an 1813 Campaign……which has meant Russian and Prussian Armies are being generated…….so there are stories to be told there……and over the next weeks will start posting them……



Wagram 1809 – Part 2

Dearest brother Francis, 

The 6th July will forever live in the memory of your great Holy Roman Empire for your Haupft Armee have defeated the Corsican invader on the fields of the Marchfeldt. Over 2 days your brave army have for the second time defeated the armies of France. Though outnumbered, the brave men of your Empire,  led by your brothers, Ludwig and John along with your other commanders were truely magnificent leading men again and again into battle. Our losses have been great, but Europe now knows Napoleon and his armies can be beaten and are sure to rise up against him at last!

The winds of change turn on Napoleon

I will make no apologies, but this report is going to be a wee bit biased, I was Archduke Charles(and Ludwig) after all and as happens in such a large game, I did lose track of what was happening a tad.

My plan for the Austrians was fairly straight forward. On day 1(saturday) we were to hold the line and inflict as many casualties on the French as possible, particularly targeting their artillery as I felt by eliminating as many batteries as possible whilst preserving our artillery, we could then move troops from the Russbach Heights on day 2 combined with the arrival of Archduke John on our left flank and Wiessenwolf on our right flank to take the attack to the French.

So the initial orders for most of the commanders was to hold the line, use your artillery and where possible eliminate smaller French formations. Kolowrat was ordered to advance and take Breitenlee to his front as fast a possible and deny it to the French. This would then provide an anchor for the southern flank. Klenau was to advance , sweep away the small French force to his front and then turn and attack around Breitenlee the flank of the French forces fighting for Aderklaa.

These orders lasted…hmm…nope…didn’t even make to end of turn 1!

The first action of the day was for Massena to give orders for Ct Cyr’s exposed bttns who had charged straight through the village, chased out the defenders and then found themselves under fire from 3 sides! They decided to rally back.

St Cyr’s exposed bttns on the wrong side of Aderklaa. French elan taken just a wee bit to far!


The Austrians then gave their forces orders….Kolowrat ordered his divisions to advance on Breitenlee…they decided not to follow that order….Klenau went charging across the open fields to his front….he was going so fast he went right past Brietenlee and the exposed flank of Massena and headed for the small division of Boudet between Aspern and Essling. Idiot.

Elsewhere the Austrians held the line, Lichtenstein made preparations to attack Aderklaa, a critical part of the line that the Austrians had lost.

I positioned Charles on the Russbach plateau as he started the game with the Hohenzollern Cuirassiers in tow along with a landwher bttn, moving them to support Rosenberg. Ludwig was behind Bellegarde’s corps.

One concept I had adopted for the game was to marry players up to match commands and game rolls that suited their individual styles of play. The French right of Montbrun and Davout were aggressive players, Oudinot and Eugene steadier players, Massena plays like Rommel(there is only attack!), Marmont is aggressive and Napoleon likes his guard so I did not expect it to be wasted. The Austrians were similar, Nordman/John would be aggressive(exactly what I wanted), Rosenberg vastly experienced using Austrians and I expected to hold the critical flank, Hohenzollern would hold the plateau for ever, Bellegarde was steady, Lichtenstein was aggressive, Kolowrat normally was an aggressive player…his dice deserted him and Klenau was perfect for his role(he was just to perfect in the end!). As for me, give me cavalry and ‘Follow Me’ orders and am a happy man….couldn’t wait for day 2 when would be in thick of it as Bellegarde!

I will report on the battle by sectors.

Davout/Montbruns attack on Markgrafneusiedl.

Village of Markgrafneusiedl with Davout/Montbrun arrayed opposite Rosenberg/Nordman.

Davout prepares to attack. The stream was fordable downstream by artillery. Note the large elite bttns.

Montbrun crosses the Russbach with Nordman to his front.

View from the Tower(an Alan Hollows creation) in Rosenbergs defensive position on the Russbach Heights behind Markgrafneusiedl.

Davout crosses stream and assaults village. Artillery moving to open ground on flank and Arrighi’s Cuirassiers in reserve to right rear.

Grouchys Dragoons moving to attack Nordmans flank. Montvrun behind has sustained casualties, Morand can be seen advancing in centre. Note the darkened patch to the front of the Dragoons….a present from a stupid 40k gamer who leaned over table holding a coffee…and spilt it. We should be thankful the neanderthal missed figures.

French pushing past village and heading up to Tower. Lots of casualties are being inflicted but large units on both sides along with Elite French meant a lot more grinding down was to occur.

The sun comes out on Davouts attack. Left unit shaken, has 4 casualty counters on it.

Rosenberg powered by Coke Zero leans on table with Hohenzollern( saturday version)in background.

French flank. Grouchy was outstanding, from Austrian perspective. He failed countless orders, through blunders and generally kept his 3 Dragoon regts sitting around. Truely awesome!!

What is he thinking?

The village is still holding on!

French high water. They have taken the village but Morand’s division has broken, Grouchy still won’t move and is now taking artillery and musketry fire, John has arrived on the table edge and is preparing to roll down the now open flank.

And so ended the battle on the French right flank. Rosenberg and Nordman held off Davout and Montbrun long enough for Archduke John to make an appearance and start to roll up the French flank. The French were not helped by coming out on the wrong side of most cavalry combats and then Grouchy’s Dragoons refusing to obey any orders.

The neighbouring conflict was for the Russbach Heights…..that will be part 3.


Large scale fixed terrain battlefields – are you CRAZY! by Paul Weakley

Why build a large fixed battlefield?

Battle of Wagram 1809 refought at Call to Arms convention, August 5-6 2017.

In 2017 Terry’s Garage gamers continued our tradition of mounting a great big battle involving a dozen or more players and thousands of troops. This year we chose Wagram and fielded 122 battalions of infantry, 46 regiments of cavalry and 44 batteries of artillery.

The troops contributed by the players are, to a man, superbly painted and based. They are a great pleasure to see and game with. They do, however, put the terrain to shame. Even with some considerable advances in the quality of the cloth and the terrain we used, it still looked like what it was: a table with a cloth on it, with roads, trees and streams sitting incongruously on top.

And so, in 2017 it was decided to take our sport to a higher level of beauty, enjoyment and pride. The only way to do this was to build fixed terrain. This is a direction that many people are taking in this hobby. People are building high quality fixed terrain in either large single 6’ x 4’ boards or smaller 1’ or 2’ square panels that can be rearranged to create a variety of different terrains.

Paul standing with his boards before set up.

Compared to this, however, what I took on was a giant leap forward. I decided to produce fifteen 6’ x 4’ boards, coming together to create a 23’ x 23’ (7m x 7m) ‘U’ shaped battlefield.

What are the draw-backs?

The draw-backs are not inconsiderable.  First is time: it took an hour a day for 6 months to build.  Second is money: please, don’t ask, as my wife is never to know. Third is storage: as the master builder (with no garage), I took over the largest room in our house, the living room, and turned it into a work room, with the boards stacked in purpose-built racks on the wall. Finally there is inflexibility: the boards only assemble as the battle-field of Wagram, and can’t readily be turned into anything else.

So why did I do it – what are the long term advantages?

Here are my reasons: the battlefield looks beautiful and is an absolute pleasure to play on.  I was fortunate to have the time and the money – nothing better than a fool with money. I also wanted to generate admiration and inspiration: when we played an exhibition game, people stopped and admired the terrain, and were frankly impressed by the scale and detail of what we had achieved.  This response from others generates a strong sense of pride and comradery in the tight group of players we have brought together.  Finally there is the question of vision.  I am committed to this hobby for the long term.  This year we built Wagram, next year we will build something else. Eventually we will have a collection of battlefields, a gaming lodge to house them, and will be able to pull a custom built battlefield off the rack and play it.  I am also looking long term for quality and versatility – although the 15 boards come together to create Wagram, for our regular bi-weekly games we can use 3 – 5 boards to play smaller non-specific battles choosing from a range of plain, stream or village combinations.

What we set out to achieve is a great leap forward in the quality of our gaming. We have done this and will now reap the benefits in quality and pleasure for years to come.



Wagram 1809 – more than just a refight! Part 1

On the weekend of August 5 – 6 2017 the Garage Gamers and friends staged over 2 days a refight of the Battle of Wagram at the Wellington Warlords(our local club) annual convention, Call to Arms. The infinitely  insane Mr Paul Weakley made terrain boards for the battlefield(a separate article will follow on them). A month earlier we had staged a practice game on a club day at Warlords all be it on a smaller table as some of the terrain boards were not quite ready as well as some of the Austrian units.

On the French side Russ repised his role as Napoleon with the able assistance of Brian Smaller(Montbrun), Rhys Jones(Davout), Paul Weakley(Oudinot), Alan Hollows(Eugene), John Hutton(Massena) and Graeme Henderson(Marmont). Russ also parceled out commands to various players as the game progressed.

The Austrians were myself(Terry) as  Arch DukeCharles(and Bellegarde on sunday)with Steve Thompson(Nordman/Arch Duke John), Paul Goldstone(Rosenberg), Peter Haldezos(Hohenzollern – saturday), Ray Hutchinson(Hohenzollern – sunday), Keith Gates(Bellegarde – saturday), Daniel Jones(Lichtenstein), Brian Trott(Kollowrat) and Mark Conroy(Klenau).

Why Wagram? This battle is one that has always fascinated me as a possible ‘What if?’ scenario.

  • What if Archduke John had actually marched to the sound of the guns and arrived hours earlier?
  • What if some of Reuss’s corps was committed to the Austrian southern flank?
  • What if the Austrian Commanders showed a bit more aggression?
  • and the biggie…what would a group of veteran wargamer’s do!

The table played on was 24 foot long on its Northern edge and 6 foot deep. On the western edge it would extend 18 foot and on the south 12 foot so the table looked like an inverted J. Additionally the French reserves would be on a small table separate from the main table, and a small extension was made to allow for the cavalry battle north and west of Markgrafneusiedl.

The battle would commence at approximately 10.30am on Day 2.

Battle of Wagram, second day at 10.30am

The armies of both sides had been scaled down to match the space they would cover on the battlefield.

The French commands are as follows:

Napoleon CR10(Russ) – Dorsenne, Curial, Lauriston,Walthier, Nansouty, Von Wrede and Dupas

  • Dorsenne CR8 –  2 Old Guard btts
  • Curial CR8 – 3 Young Guard bttns
  • Lauriston CR9 – 3 Guard foot batteries, 1 Guard Horse battery
  • Walthier CR7 – (Guard cavalry) Chasseurs a Cheval, Empress Dragoons, Grenadiers a Cheval and Polish Chevaulegers
  • Nansouty CR7 – 2 Carabinier regts, 2 Cuirassier regts, horse battery
  • Von Wrede CR8(Bavarians) – 4 bttns, 1 light cavalry,battery
  • Dupas CR8 – 2 bttns, 2 Saxon bttns

Davout CR10(Rhys) – Friant, Gudin, Puthod and Arrighi

  • Friant CR9 – 5 large bttns, 2 batteries
  • Gudin CR8 – 5 large bttns, battery
  • Puthod CR8 – 4 unreliable bttns, battery
  • Arrighi CR8 –  2 Cuirassier regts

Montbrun CR9(Brian S) – Montbrun, Grouchy and Morand

  • Montbrun CR9 – 3 light cavalry, horse battery and large bttn
  • Grouchy CR8 – 3 Dragoon regts
  • Morand CR9 – 3 large bttns, battery

Oudinot CR8(Paul W) -Tharreau, Frere, Grandjean and Colbert

  • Tharreau CR8 – 6 bttns, 2 batteries
  • Frere CR8 – 5 bttns, battery
  • Grandjean CR8 – 5 Elite bttns, battery
  • Colbert CR8 – 2 light cavalry

Eugene(Alan) CR8 – Brousier, McDonald, Grenier, Durutte, Pachtod and Sahuc

  • Brousier CR8 – 3 bttns
  • McDonald CR8 – 4 bttns, battery
  • Grenier CR8 – 4 bttns, battery
  • Durutte CR8 – 4 bttns, battery
  • Pachtod CR8 – 3 bttns, battery
  • Sahuc CR8 – 2 light cavalry

Massena(John) CR9 – St Cyr, Molitor, Boudet, Legrand, Lasalle and St Sulpice

  • St Cyr CR9 – 3 large bttns*, 2 Hessian Bttns, battery.   *2 started on 3 wounds
  • Molitor CR8 – 4 bttns, battery
  • Boudet CR8 – 3 bttns
  • Legrand CR8 – 2 bttns ,2 Baden bttns, battery
  • Lasalle CR9 – 3 light cavalry, horse battery
  • St Sulpice CR8 – 2 Cuirassiers

Marmont(Graeme) CR8 – Claperede and Clauzel

  • Claperede CR8 – 3 bttns
  • Clauzel CR8 – 3 bttns

There were special rules for the troops directly under Napoleons command on the reserve table. On turn 1 Russ could order 2 commands onto the main table. There after each odd turn Russ could order another and towards end of game the remaining 2 were ordered on. On the the second turn after the order, ie order on turn 1 on turn 3 command arrives on main table. Russ could chose to command the command himself, or hand command over to one of his players.

Both Walthier and Nansouty put in petulant performances on the day after Besseries was wounded so they are reduced to CR7 with a -1 on charge orders.

The Austrian commands were as follows:

Arch Duke Charles CR8 and Arch Duke LudwigCR8(Terry)

Nordman CR8(Steve) – Vecsey, von Frelich and Nostitz

  • Vecsey(CR8) -bttn Grenz, regt light cav and cav battery
  • von Frelich(CR8) – bttn Jager, 2 regt light cav
  • Nostitz(CR8) – regt Dragoons, 2 regt light cav

Rosenberg CR8(Paul G) – Hohenlohe, Rohan and Radetzky

  • Hohenlohe CR7 – 4 large bttns, bttn landwehr and battery
  • Rohan CR7 – 2 large bttns, 2 elite bttns, 2 bttns landwehr and 2 batteries
  • Radetzky CR9 – 2 bttns, bttn landwehr , 1 light cavalry and battery

Hohenzollern CR7(Pete on saturday and Ray on sunday) – Brady, Ulm and Siegenthal

  • Brady CR8 – 5 large bttns, 2 landwehr and 2 batteries
  • Ulm CR7 – 5 large bttns, 2 landwher and 2 batteries
  • Siegenthal CR8 – bttn Jager, bttn landwher and light cav

Bellegarde CR7(Keith on saturday and Terry on sunday) – Fresnel and Dedovich

  • Fresnel CR7 – 4 large bttns, Jager bttn, regt light cavalry, 2 batteries
  • Dedovich CR8 – 5 large bttns, 2 batteries

Kolowrat CR7(Brian T) – St Julian and Vukassovich

  • St Julian CR7 – 3 large bttns, 1 bttn and 2 batteries
  • Vukassovich Cr8 – 2 large bttns, Jager bttn, landwher bttn, regt Uhlans and 2 batteries

Klenau CR8(Mark) – Hohenfeld, Kottulinsky and Vincent

  • Hohenfeld CR7 – 2 bttns, Landwehr bttn , battery
  • Kottulinsky CR7 – 2 large bttns, 2 bttns, Landweht bttn, battery
  • Vincent CR7 – Grenz bttn, Landwehr bttn, 2 light cavalry, cav battery

Leichtenstein CR8(Daniel) – Schwarzenberg, Hessen Homburg, D’Aspre and Prochaska

  • Schwarzenberg CR8 – regt Dragoons, 2 regts light cavalry
  • Hessen-Homburg CR7 – 3 regts Cuirassiers, cav battery
  • D’Aspre CR8 – 4 regts Grenadiers, battery
  • Prochaska CR8 – 4 regts Grenadiers, battery

From V Corps – Weissenwolf CR8  -3 bttns, Grenz Bttn, Landwehr bttn, regt Uhlans and battery

Archduke John CR7(Steve) – Jellacic, Frimont and Collerodo

  • Jellacic CR7 – 2 bttns, Grenz bttn, battery
  • Frimont CR8 – Grenz bttn, regt Dragoons, regt light cavalry
  • Colloredo CR7 – Grenadier bttn, 2 bttns, Grenz bttn and regt light cavalry

The Austrians had a special rule a special rule for ‘Follow Me’ orders. To represent commanders grabbing units and rushing them around the battlefield in support or to combat, they get a +1 on any ‘Follow me’ order. In addition Archdukes Charles and Ludwig can do a ‘Follow me’ order on any 2 units within 12 inches with a +2 modifier. These units can only move and cannot end the move in combat. The standard +1 for an order into combat still applies.

The Austrians had 2 off table forces which would hopefully arrive on day 2. Weissenwolf from V Corps would approach from the west and Arch John and the Army of Italy would approach from the east.

Below are some pictures of the set up at the start of turn 1.

French right flank with commands of Montbrun, Grouchy and Morand facing Austrians of Nordman.

Village of Deutsch-Wagram on western edge of Russbach Heights looking to Aderklaa . French across stream are Eugene and Massena , Austrians Bellegarde and Lichtenstein.

The combatants in the background! Table shows how great the Russbach Heights looked. French from right to left are Davout, Oudinot and Eugene in distance. Austrians are Nordman, Rosenberg, Hohenzollern and Bellegarde in distance.

The force in centre around Aderklaa. Massena holds it but St Cyr has pushed to far and Liechtenstein is about to punish them.

Oudinot facing the Russbach Heights with Hohenzollern awaiting him on the ridge line.

View from Rosenberg’s command post at the French hordes approaching!

Kolowrat’s corps opposite southern part of Massena’s corps.

Massena and Eugene massed opposite Bellegarde around Aderklaa.

The French right flank juggernaut that is Davout’s corps along with Oudinot opposite Rosenberg defending the lowest point of the escarpment of the Russbach Heights.

Klenau on the southern flank rushing for Boudet’s small isolated division of Massena’s corps. This flank had wide open spaces.

Here ends part 1 of the battle as the players are poised for turn 1.

Part 2 to follow.